picaresque Posted November 4, 2014 Share Posted November 4, 2014 I'm planning on setting up a virtual machine in order to be able to run a script on a game in the background when I'm doing other things. In this game, there are occasionally Captcha popups which must be answered within 60 seconds to prevent afk macroing. I'm wondering if it were possible for scar to detect the popup (the easy part) from within the virtual machine, and then through some means, possibly Inter SCAR Messages for example, pause the script and alert the user that a popup has appeared? There really isn't much documentation on how anything really works in the wiki, and I haven't gotten around to experimenting myself, so if anyone has any ideas, input is welcome. Thanks =] Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted November 5, 2014 Share Posted November 5, 2014 The simplest solution would be to have the script beep then pause. Which for the life of me I cannot remember how to do. Quote Link to comment Share on other sites More sharing options...
Wanted Posted November 5, 2014 Share Posted November 5, 2014 PlaySound( Read/WriteINI Quote Link to comment Share on other sites More sharing options...
picaresque Posted November 6, 2014 Author Share Posted November 6, 2014 Thanks for the responses. PlaySound() works perfectly as an alert. Currently tinkering with using interScarMessages and sending a screen capture, for the possibility of remote popup answering. Does anyone know specifics of working within a VM for setting up sending and receiving messages? The Read/WriteINI is interesting, I could probably adapt it somehow to detect when the INI has been modified for use with multiple clients/vms at once? Quote Link to comment Share on other sites More sharing options...