Wanted Posted October 26, 2011 Share Posted October 26, 2011 Due to the sudden activities of Jagex's latest anti-bot campaign, I have decided to move OSI to github early where progress can be viewed and scrutinized publicly. OSI will not be ready for script use testing until OSI Beta which is expect in >2 weeks. The Beta will contain everything in \Divi\* RS2\Core\* and anti-random detection as well as partial RS2\Skill\ , currently about the first half of which is fully complete. OSI official complete release will contain a majority of working anti-random solvers, at least 50% of \Skill\ and everything else in the beta plus more.. \Extended\ etc.. You will also need to use prerelease SCAR 3.28 at this time. Hopefully by the time OSI Beta is ready SCAR 3.28 final will be ready for direct download and OSI will be integrated into the already existing include manager. OSI - The Official SCAR Include is licensed under BSD. http://en.wikipedia.org/wiki/BSD_licenses The official documentation/manual/wiki of OSI can be found http://wiki.scar-divi.com/osi/index.php?title=OSI_Manual The official project location of OSI is https://github.com/OSI1/OSI1 The official homepage of OSI is http://scar-divi.com The official fourms of OSI are http://forums.scar-divi.com/ OSI is credited to a selected group of developers under the lead of James Ryan Bolduc (alias Wanted) and Frédéric Hannes (alias Freddy1990). including Developers: c0de, Home, Naum, Timer, TRiLeZ, & Zyt3x. Contributors Camaro, Dynamite, fuzz357, & wundertüte. Special thanks to selected testing group including Testers: footballjds, Jakkle, Janilabo, King of the Nites, King Kong, mormonman, Neron, YoHoJo, & zippoxer. New qualifying recruits welcome in all areas. See official forums for details. -Wanted Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted October 27, 2011 Share Posted October 27, 2011 Looking good. I cannot wait until this is feature complete. Been playing around with it, but been having to "reinvent the wheel" on the functions not there yet. (I know, I know: patience) Quote Link to comment Share on other sites More sharing options...
Wanted Posted October 28, 2011 Author Share Posted October 28, 2011 Please, do not hesitate to suggest anything. Even if it's absolutely absurd or out of the question I'll give it the fair consideration before denying it. Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted October 28, 2011 Share Posted October 28, 2011 The map walking is a bit sparse at the moment. It will come in time. Writing a new script and trying to get used to using color again, right at the same time you announced the availability of OSI. So I figured that would be a good time to switch to using OSI. And since walking in color has given me problems in the past I figured I would work on that first...except not much there work with yet (God I miss the radialwalk functions). And of course the color finding routines are hit and miss using smart, although they have always been like that. Was trying to avoid writing in srl, only to turn around and rewrite in osi later. Maybe I'll just stick to running other people's scripts for now. Quote Link to comment Share on other sites More sharing options...
Wanted Posted October 28, 2011 Author Share Posted October 28, 2011 I have some new innovative ways to walk using OSI that I have been experimenting with in scripts for years. RadialRoadWalk is a thing of the past I am making my own FFlag that actually works correctly and I am introducing a thing called RadarWalking which uses MiddleTPA for a lot more accurate and human like walking However Mapwalk isn't as high on my priority list as the rest of Chat and Text.scar and a few other things, but at least Flag and Radar walk are high in the priorty list. Be patient and OSI will deliver everything you expect and more. Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted October 28, 2011 Share Posted October 28, 2011 Be patient and OSI will deliver everything you expect and more. That is what I was saying earlier: I realize it's coming. A new project is not going to having everything right away. I saw the RadarWalk in the include and was intrigued. Can't wait. So far I like what I see: a lot of the "I wish they would do this..." or "why didn't they do it that way" is already in there. The advantage of fresh start I guess. Quote Link to comment Share on other sites More sharing options...
Wanted Posted October 28, 2011 Author Share Posted October 28, 2011 Here's a list of things I find most important to get done in the near future before moving forward onto other things Array.scar FilterPointsPie FilterPointsDist Timing ScriptRunning The Date Globals.scar ConvertXPToLVL Gametabs.scar ToggleXPBar GetXP GetLevel Text.scar GetChatBoxTest SetChat GetChat Map.scar Flag FlagDistance SetAngle MakeCompass GetCompassAngle RadarRoadWalk Antirandoms Need to get kicked off at least Antiban.scar Needs something Extended Timing WaitTexts WaitOptions Quote Link to comment Share on other sites More sharing options...
footballjds Posted November 7, 2011 Share Posted November 7, 2011 just dropping a note off. Haven't been active on these forums much as of late but i plan to change that. Since everyone will be using color and not reflection scripting has become interesting to me again. Rather then using simba I'll lurk here Looks like things are getting off to a good start. Good work Wanted, among others. Quote Link to comment Share on other sites More sharing options...
Wanted Posted November 8, 2011 Author Share Posted November 8, 2011 just dropping a note off.Haven't been active on these forums much as of late but i plan to change that. Since everyone will be using color and not reflection scripting has become interesting to me again. Rather then using simba I'll lurk here Looks like things are getting off to a good start. Good work Wanted, among others. Yea color is making a huge comeback. SRL is lagging behind in quality especially.... Good to see you back around Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted November 8, 2011 Share Posted November 8, 2011 SRL is lagging behind in quality especially.... Everyone was so busy off doing Reflection scripts (guilty as charged) color was neglected for a long time. Quote Link to comment Share on other sites More sharing options...
nielsie95 Posted November 8, 2011 Share Posted November 8, 2011 Fortunately, there are also good examples of scripts that combined color/reflection techniques, like MSI, which kept working after the update Quote Link to comment Share on other sites More sharing options...
zippoxer Posted November 8, 2011 Share Posted November 8, 2011 I like the revolutionary convenience of MSI, but it keeps fail and logout when random events occur. It never worked for me for over 2 hours without disconnecting. Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted November 8, 2011 Share Posted November 8, 2011 Kind of derailing this thread, but OH WELL. I love the idea of MSI. The reality is I find it laggy as hell and logs out constantly. I have to babysit so badly I might as well do it legit. Quote Link to comment Share on other sites More sharing options...
Wanted Posted November 8, 2011 Author Share Posted November 8, 2011 Everyone was so busy off doing Reflection scripts (guilty as charged) color was neglected for a long time. Was speaking more directly of the include. A majority of color scripts have always been lacking in quality. Quote Link to comment Share on other sites More sharing options...