Janilabo Posted November 14, 2012 Share Posted November 14, 2012 (edited) PRSC MultiFighter v1.27 Current Status: Works! [Mar. 11, 2013] NOTES -Target the Project RSC APPLET area with SCAR Divi's crosshair. -Latest version of MSSL can be downloaded from SCAR Divi's Includes Manager. Requirements -SCAR Divi version 3.38(+) - Click HERE to download SCAR Divi 3.38 -MSSL version 1.00-10 (NOTE: Update to LATEST with SCAR Divi's Includes Manager!) Build Information -Version 1.27 -Released January 26th, 2013. Features -Kills these NPC types [NPC_TYPE <= remember to set this constant!]: 0: Chickens 1: Cows 2: Rats (Level 8 / 13) 3: Goblins (Level 7) 4: Jailguards 5: Guards (Level 28) 6: Hobgoblins 7: Warriors (Level 18) [Al-Kharid] 8: Pirates (Level 27) 9: Skeletons (Level 21 / 25 / 31) 10: Zombies (All) 11: Darkwizards (Both) 12: Ghosts (All) 13: Dwarfs -Relogging (optional, will warn if you keep the USERNAME & PASSWORD fields empty ['']). -Retreats from combat and eats food with low HP (Meat and ALL fishes are supported) --ALARMS when you run out of food! -Idle warning (when script hasn't been in COMBAT for certain amount of time in milliseconds [iDLE_WARN]) -Camera rotation for looking NPCs from screen (optional) -Alarms with 100% fatigue! -Staff member detection (when Staff Member is writing to chatbox) --Performs your desired action when Staff Member has been detected! -Optional Player Detection (scans for players from FULL minimap or from chosen distance) --Performs your desired action when player has been detected! -Basic statusbar report for Gained XP & XP / Hour Rate. To be added/improved/fixed in next versions... -New way to eat - supporting all kinds of foods. Have fun! -Jani [PRSC] MultiFighter v1.0.scar [PRSC] MultiFighter v1.01.scar [PRSC] MultiFighter v1.02.scar [PRSC] MultiFighter v1.03.scar [PRSC] MultiFighter v1.04.scar [PRSC] MultiFighter v1.05.scar [PRSC] MultiFighter v1.06.scar [PRSC] MultiFighter v1.07.scar [PRSC] MultiFighter v1.08.scar [PRSC] MultiFighter v1.09.scar [PRSC] MultiFighter v1.10.scar [PRSC] MultiFighter v1.11.scar [PRSC] MultiFighter v1.12.scar [PRSC] MultiFighter v1.13.scar [PRSC] MultiFighter v1.14.scar [PRSC] MultiFighter v1.15.scar [PRSC] MultiFighter v1.16.scar [PRSC] MultiFighter v1.17.scar [PRSC] MultiFighter v1.18.scar [PRSC] MultiFighter v1.19.scar [PRSC] MultiFighter v1.20.scar Radius Debugger.scar [PRSC] MultiFighter v1.21.scar [PRSC] MultiFighter v1.22.scar [PRSC] MultiFighter v1.23.scar [PRSC] MultiFighter v1.24.scar [PRSC] MultiFighter v1.25.scar [PRSC] MultiFighter v1.26.scar [PRSC] MultiFighter v1.27.scar Edited March 11, 2013 by Janilabo Works again - with any theme. Quote Link to comment Share on other sites More sharing options...
turner850 Posted November 15, 2012 Share Posted November 15, 2012 Awesome Job as always, any chance on bone burying coming back? Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 15, 2012 Author Share Posted November 15, 2012 Awesome Job as always, any chance on bone burying coming back?Hey mate, I am definitely going to add support for bone burying within this week.I have been thinking/planning of the ways how it should work (bone burying / item picking). Quote Link to comment Share on other sites More sharing options...
moaL Posted November 15, 2012 Share Posted November 15, 2012 You just keep outdoing yourself, great work dude. Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 15, 2012 Author Share Posted November 15, 2012 Thanks moaL and turner, There is still a lot of work to do and I want these scripts to be a lot more humanlike. Right now these are still a bit too (much) botlike. I'll keep you informed about future changes! -Jani Quote Link to comment Share on other sites More sharing options...
moaL Posted November 16, 2012 Share Posted November 16, 2012 Oh, and I don't recommend this script for anyone with a 1 def pure, perfect apart from that hah. Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 16, 2012 Author Share Posted November 16, 2012 Oh, and I don't recommend this script for anyone with a 1 def pure, perfect apart from that hah.Hey mate, whats the problem? I have been trying to make it prevent any unwanted levels (because I hate gaining em)... I will make it sure that it checks the combat style more often. Afterall, I got Jnlb from 40-1-60 stats to 40-1-70 stats.. Hmm. -Jani Quote Link to comment Share on other sites More sharing options...
moaL Posted November 16, 2012 Share Posted November 16, 2012 don't want to give away stats and shiz but I got 2 def levels attacking guards Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 16, 2012 Author Share Posted November 16, 2012 Yeah don't worry, thats as much as I need to know really, I will add fixes for that, really sorry to hear buddy. I think it may work too quickly, but I am already working on making things a little more humanlike, so there will be much more waiting added in. Thanks for reporting, moaL! Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 16, 2012 Author Share Posted November 16, 2012 Think I may also make it ignore the area near Combat Style box (this would be optional, for those who don't want any unwanted exp, at all). Quote Link to comment Share on other sites More sharing options...
moaL Posted November 16, 2012 Share Posted November 16, 2012 Hey, it's the least I can do mate, keep doing what you're doing. Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 17, 2012 Author Share Posted November 17, 2012 Hey moaL, I think I see now why this happened. Its because of PRSC_DisableChooseOption... Looks like when you click choose option, and if you are already in combat, the click goes THROUGH the damn choose option... If you are enough unlucky, it clicks through that choose option to Combat Style box... Fixed in next version (adding a fix for MSSL aswell). -Jani Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 17, 2012 Author Share Posted November 17, 2012 (edited) Added new version - removed all the PRSC_DisableChooseOption's and replaced them with PRSC_IdleMouse. This action should remove any of that surprise exp moaL got. P.S. I recommend downloading SCAR Divi 3.37 (from homepage) or updating the prerelease to 3.38 Alpha (with SVN update). P.P.S. There is still plenty of work to do, but its all going to right direction currently. EDIT: Version 1.05 out! A LOT of tweaks/fixes in MSSL. No more mouse flickering at center of the screen with PRSC_IdleMouse. Regards, -Jani Edited November 18, 2012 by Janilabo Quote Link to comment Share on other sites More sharing options...
epiq Posted November 20, 2012 Share Posted November 20, 2012 Great works nice ! good job jani Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 20, 2012 Author Share Posted November 20, 2012 Hello ladies and gentlemen! It was time for new version. To all of those people who want to be a little more careful, I have now included player detection in this script (it is optional, of course!) I have also included RadiusDebugger for any of those cheaters, who don't want to use default radius/full minimap detection, so you can get the idea from which distance you are looking for players. There's currently 3 actions in this "Player Detection", listed below: 0: SCAR Divi starts alarming, but it will keep training (so you can come and chat, less suspicious?) 1: Warns with an alarm, logs out and will terminate SCAR when it has succesfully logged out. 2: Logs out and takes a break, doesn't alarm. For this action, please set BREAK_TIME and BREAK_RANDOM time constants. P.S. I will be improving detection method for Guards soon. Enjoy! -Jani Quote Link to comment Share on other sites More sharing options...
tweakmeup Posted November 20, 2012 Share Posted November 20, 2012 I don't understand how the staff member detection works, I don't see anything in the setup for it. Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 20, 2012 Author Share Posted November 20, 2012 (edited) Hello tweakmeup, Staff member detection is built-in to MSSL. Check out: SCAR Divi => Tools => Explore => Includes Folder MSSL\Library\Gaming\Project_RSC\Core\Runtime.scar\PRSC_Wait() Edit: Would you like to disable it? I can add constant for next version of MSSL if you'd like to. If you can't wait, you can always edit the file yourself. (..or request me to do it, and I will send you modified files) -Jani Edited November 20, 2012 by Janilabo Quote Link to comment Share on other sites More sharing options...
tweakmeup Posted November 21, 2012 Share Posted November 21, 2012 Alright, and I couldn't find what it actually does other than warns the person that there is a staff member around. Can you change the settings for it to log out when it sees a staff member? Quote Link to comment Share on other sites More sharing options...
cokecain Posted November 21, 2012 Share Posted November 21, 2012 Hey, everytime I try to run this I get "unknown identifier 'AMax' - Any ideas how to get past that? Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 21, 2012 Author Share Posted November 21, 2012 Hey, everytime I try to run this I get "unknown identifier 'AMax' - Any ideas how to get past that? Hey coke, yeah I know whats wrong, in prerelease AMax is renamed to TIAMax.. SoI need to update MSSL and add support for 3.38 . download 3.37 version from homepage and you are good to go -Jani Quote Link to comment Share on other sites More sharing options...
cokecain Posted November 21, 2012 Share Posted November 21, 2012 Hey coke, yeah I know whats wrong, in prerelease AMax is renamed to TIAMax.. SoI need to update MSSL and add support for 3.38. download 3.37 version from homepage and you are good to go -Jani Hey, I also did that but when I try to run script it instantly crashes and closes the client. Should I be using webclient instead or? Quote Link to comment Share on other sites More sharing options...
grannen Posted November 22, 2012 Share Posted November 22, 2012 always use webclient I also had few problems with the standalone, but with webclient all of Janis scripts works good, if you get more errors, just post it, If people know whats wrong im sure they'll be glad to help Quote Link to comment Share on other sites More sharing options...
Toby1 Posted November 22, 2012 Share Posted November 22, 2012 Should I be using webclient instead or? Yes use the webclient Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 24, 2012 Author Share Posted November 24, 2012 (edited) Version 1.12 out! Changes: -Added support for Pirates (Level-27) -Status bar (@bottom of SCAR Divi) now shows Gained XP and XP / Hour Rate. -Script wont be relogging anymore if you are out of food or 100% fatigued - script stops as soon as you logout (unless you don't stop it because of alarms). -There is now available 2 actions for Staff Member detection (look at script constants). -Plenty of improvements for detection of NPCs -A LOT of fixes in MSSL Happy macroing guys! -Jani Edited November 24, 2012 by Janilabo Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 24, 2012 Author Share Posted November 24, 2012 (edited) Added version 1.13, -Some logical improvements/fixes -New NPC: Skeletons [9] -New NPC: Zombies [10] -New NPC: Darkwizards [11] Edit: Added version 1.14, -New NPC: Ghosts [12] -Tweaks for avoiding unwanted combat exps -Small improvement for attacking Edited November 24, 2012 by Janilabo v1.14 Quote Link to comment Share on other sites More sharing options...