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remapping keyboard

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I want to remap keyboard. It means when I press "Z" I want target window to receive 'FASDG'.

So, Ive tryed to use this loop:

program New;
begin
while(true)do
IF(IsKeyDown('z'))THEN TypeKeys('FASDG');
end.

Bad thing is target window receives 'zFASDG' (both 'z' and 'FASDG'). Is there a way to make it to receive only 'FASDG' ?

In other words, I dont want to add 'z' to target window queue (or, if 'z' is already there, pop 'z' from target window queue before game process it). Using Autohotkey I write:

z::Send FASDF

How to do this using SCAR?

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