9v1d0 Posted April 21, 2012 Share Posted April 21, 2012 (edited) I have tried 2 ways: 1. Begin HoldMouse(x, y, true); MoveMouseSmooth(x, y); ReleaseMouse(x, y, true); End 2. SetUpOSI; DragMouse(123, 123, 0, 0, 321, 321, 0, 0, True); But none of them work in that game. I tried them in other places and they work there. Thing that might help - When I used HoldMouse() and just moved my mouse then it appeared that the drag was starting to work. Edited April 21, 2012 by 9v1d0 Quote Link to comment Share on other sites More sharing options...
Wanted Posted April 22, 2012 Share Posted April 22, 2012 Your problem is probably related to the mouse interaction with the game interface Quote Link to comment Share on other sites More sharing options...
9v1d0 Posted April 22, 2012 Author Share Posted April 22, 2012 So how could I try to fix it? I realy have no idea. Quote Link to comment Share on other sites More sharing options...
9v1d0 Posted April 26, 2012 Author Share Posted April 26, 2012 Can some1 at liest give me a hint where to start looking??? Quote Link to comment Share on other sites More sharing options...
Janilabo Posted April 26, 2012 Share Posted April 26, 2012 Your problem might be similar/same to the problem in THIS DISCUSSION (a built-in macro protection, that blocks SCAR's mouse and/or keyboard actions)... ..so that means, you need to wait for Freddy to write some kernel mode drivers to SCAR (for mouse/keyboard actions). The problem is, its not an easy job, and Freddy's time is limited (which is understandable, of course), so you might have to wait a long time... You could write them yourself aswell, with Delphi, and then add em in plugin to use with SCAR. ..but like I said, it is not an easy job, and actually, you need to be a skilled programmer to write em. In that thread zippoxer found out, that Blue Eye Macro works with EVERY macro protection software. So, you could start writing scripts with it to your game (until SCAR gets the required kernel mode drivers).. I personally tested Blue Eye Macro in one game, that blocks SCAR's actions ("Epoch of Shadows" is name of the game), and it did work there aswell. -Jani Quote Link to comment Share on other sites More sharing options...