shadowrecon Posted February 27, 2012 Share Posted February 27, 2012 (edited) UB_Ultimate_Power_Miner By: ShadowRecon [/center] Features: * Progress Report * GUI * Save/Load Settings * Simple/Fast Mining procedure * Different options for speed * Options for anti-ban chance * Breaks * AutoUpdating Added Setup: 1: Unzip folder. 2: Open script with scar. 3: Press Play. 4: Fill out GUI. 5: Press Start Script. Notes: * Bot wisely Change Log: 1.1 Minor Changes Made. -Added an additional method for checking the ore's status. -Added another fail-safe to terminate script upon.1.0 Script Released.[/Code] Edited March 3, 2012 by shadowrecon Quote Link to comment Share on other sites More sharing options...
FHannes Posted February 27, 2012 Share Posted February 27, 2012 Nice work, your skills have come a long way in a short time Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted February 27, 2012 Author Share Posted February 27, 2012 Nice work, your skills have come a long way in a short time Thanks Freddy . Ive been trying to be a more effective scripter. Id say im getting better compared to when i started a few months ago, lol. Quote Link to comment Share on other sites More sharing options...
beast Posted February 28, 2012 Share Posted February 28, 2012 This bot seems really good the issue I have is that once I set up the settings the bot only opens my inventory then the skills tab then back again. I think i may have done something. Help would be be appreciated. Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted February 28, 2012 Author Share Posted February 28, 2012 (edited) This bot seems really good the issue I have is that once I set up the settings the bot only opens my inventory then the skills tab then back again. I think i may have done something. Help would be be appreciated. Did you set your Anti-Ban chance? its on the main set of tabs. Also make sure your using safe-mode graphics, and V Bright settings. What Mine are you using? This bot doesn't set camera angle it leaves it up to user to set which angle he wishes to look so make sure the ore is within view. If none of these fix your issue then just post a reply and ill check colors to make sure they match up. Edited February 28, 2012 by shadowrecon Quote Link to comment Share on other sites More sharing options...
BryceTheCoder Posted February 28, 2012 Share Posted February 28, 2012 shadowrecon, nice GUI honestly, looks rlly good:) Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted February 28, 2012 Author Share Posted February 28, 2012 shadowrecon, nice GUI honestly, looks rlly good:) Thanks =) I wish it was working for that guy ^^ lol. I ran it for like 20 hours before releasing but them damn colors... grr.. lol. Quote Link to comment Share on other sites More sharing options...
beast Posted February 28, 2012 Share Posted February 28, 2012 OK I have tried messing with the anti-ban chance. I am mining at east varrock then changed to west varrock both had the same effect. When it goes to the skills page it goes to mining one then back to the inventory. Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted February 28, 2012 Author Share Posted February 28, 2012 OK I have tried messing with the anti-ban chance. I am mining at east varrock then changed to west varrock both had the same effect. When it goes to the skills page it goes to mining one then back to the inventory. Alright and you have checked your settings? Ive made some minor changes to the script and im posting them right now as version 1.1. Give it a try and tell me how it works for you. Quote Link to comment Share on other sites More sharing options...
BryceTheCoder Posted February 28, 2012 Share Posted February 28, 2012 Thanks =) I wish it was working for that guy ^^ lol. I ran it for like 20 hours before releasing but them damn colors... grr.. lol. Haha seriously colors change soooo often and crap. I always jsut save em all and compile em in the ACA and make suuurreee that i got em good:P Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted February 28, 2012 Author Share Posted February 28, 2012 (edited) Haha seriously colors change soooo often and crap. I always jsut save em all and compile em in the ACA and make suuurreee that i got em good:P Well i went and tested the script and colors were fine. Im using color records which use RGB values and XYZ values so they are a lot more accurate in finding a specific color. To use color record you have to use the function i ported over from SRL in UBeX. You can generate them with ACA. [scar] with ORE do begin UpText := 'ine Iron'; MaxDist := 15; Color := 3359079; HueMod := 0.03; SatMod := 1.46; LumTol := 4; MinR := 86; MaxR := 121; MinG := 58; MaxG := 72; MinB := 43; MaxB := 54; MinX := 6.03; MaxX := 10.66; MinY := 5.36; MaxY := 8.78; MinZ := 3.14; MaxZ := 4.52; end; [/scar] Edited February 28, 2012 by shadowrecon Quote Link to comment Share on other sites More sharing options...
beast Posted February 28, 2012 Share Posted February 28, 2012 Thank you so much this now works so great. Sorry for being noob. This is actually one of the first scripts I am able to work and so far its worked fantastic. Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted February 28, 2012 Author Share Posted February 28, 2012 Thank you so much this now works so great. Sorry for being noob. This is actually one of the first scripts I am able to work and so far its worked fantastic. Thank you for the response. I hope it works out for you. did the updated script fix the issue or did you change something with rs graphics? (Just curious) Quote Link to comment Share on other sites More sharing options...
beast Posted February 28, 2012 Share Posted February 28, 2012 It was me realizing my graphics were set on medium not minimum that fixed but I really do appreciate you taking the time to update the script. Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted February 29, 2012 Author Share Posted February 29, 2012 It was me realizing my graphics were set on medium not minimum that fixed but I really do appreciate you taking the time to update the script. Yeah that tends to be the issue most of the time. And its cool i found 2 minor bottle necks in the old script anyways and corrected them. =) Quote Link to comment Share on other sites More sharing options...
haidargubbe Posted April 7, 2015 Share Posted April 7, 2015 Hi! I cant find the script file anywere u removed it? Quote Link to comment Share on other sites More sharing options...