Amberleaf Posted November 19, 2011 Share Posted November 19, 2011 (edited) Amber AIOFighter V1.0 Introducing Amberleafs all in one multi-combat Runescape script. Fights anything using a user custom set-up. Very random. Very accurate. Eats food. Buries bones (when it's in a good mood). SET-UP 1. Start the script, wait for SMART to pop up, stop the script when runescape has loaded. 2. Click the disable SMART button & enter your login details. 3. Use the Pick color tool in Scar (Ctrl + P) to select 3 colours from the enemy that you want to attack, take your time to choose good unique (as possible) colours, or use the pre-sets at the bottom. 4. Enter these 3 colours on line 12, 13 & 14 it should read const c1 = 6704416; c2 = 6441503; c3 = 7032865; your custom colours will fill the 3 consts. 5. Enter HP to eat at on line 16 & what food you're going to be using on line 18, leave slot 1 free if you're using bone bury. 6. Click the enable SMART button when in position. 7. Start the script. TIPS. Turn off XP pop ups, do this by right clicking the XP button (top right of the screen) and clicking 'Toggle XP pop up'. Take your time to find the colours of your target. Can also use range/mage just set it up before hand & adjust equipment. AmberAIOFighterV1.0.scar Version 1.0 updates. 25/03/12 Added the ability to eat. Added the bone bury procedure, enable it by taking away the comment marks on line 147 & 148. Default setup is for the alkarid warriors. Cleaned it up a tad. Goblins c1 = 4165514;//GBL1 c2 = 4033156;//GBL2 c3 = 3835001;//GBL3 Al-Kahrid warriors. c1 = 5194275;//AKW1 c2 = 8943180;//AKW2 c3 = 3353366;//AKW3 Red Spiders (3rd floor first room in the stronghold of security). c1 = 2897231;//RSPIDSH1 c2 = 1253182;//RSPIDSH2 c3 = 2568005;//RSPIDSH3 Zombies (2nd floor first room in the stronghold of security). c1 = 7436150;//ZMBE1 c2 = 8554631;//ZMBE2 c3 = 8093824;//ZMBE3 Skeletons (Varock east dungeon). c1 = 9081232;//SKL1 c2 = 1320256;//SKL2 c3 = 7106929;//SKL3 Red Spiders (Varock east dungeon). c1 = 5860297;//RSPID1 c2 = 4925570;//RSPID2 c3 = 4334451;//RSPID3 Edited March 25, 2012 by Amberleaf Updated to version 1.0 Quote Link to comment Share on other sites More sharing options...
FHannes Posted November 19, 2011 Share Posted November 19, 2011 Hey, this looks good You could try to replace the SpinCam functions with a single one that takes a key value as parameter though. Quote Link to comment Share on other sites More sharing options...
BryceTheCoder Posted November 20, 2011 Share Posted November 20, 2011 (edited) i honestly dont understand the mouse changing speeds... on my line 199 i have: //CHANGE SPEED HERE// 1/3 // q = quick / m = medium / s = slow and on my line 201 i have: //CHANGE SPEED HERE// ummmmmmm wut do i add there? or how do i change it? ---MERGED--- oh wooooww nevermind im sorry, i understand now.. you change the letter "m" inside: Wait(m + Random(1500)); BTW, nice script workin perfectly Edited November 20, 2011 by Freddy Quote Link to comment Share on other sites More sharing options...
hockeypanda32 Posted November 20, 2011 Share Posted November 20, 2011 Question: Does this support Rock Crabs? Will the color selection function enable it to go the 'rock' form of the crab and then attacking once they turn into their combatable phase? Quote Link to comment Share on other sites More sharing options...
Amberleaf Posted November 21, 2011 Author Share Posted November 21, 2011 Not unless the rock crab has a unique colour when in combat mode that you can lock onto, mess around with it let me know how you get on. Quote Link to comment Share on other sites More sharing options...
sjesper Posted November 21, 2011 Share Posted November 21, 2011 How do i find the color of the monsters? Quote Link to comment Share on other sites More sharing options...
hockeypanda32 Posted November 21, 2011 Share Posted November 21, 2011 You must use the color picker tool in Scar itself Quote Link to comment Share on other sites More sharing options...
sjesper Posted November 21, 2011 Share Posted November 21, 2011 Thank you very much hockypanda Quote Link to comment Share on other sites More sharing options...
Amberleaf Posted November 21, 2011 Author Share Posted November 21, 2011 (edited) --Newest instructions at the top-- Edited November 21, 2011 by Amberleaf Out of date information. Quote Link to comment Share on other sites More sharing options...
sjesper Posted November 21, 2011 Share Posted November 21, 2011 It just click at up at the left corner. I hagve choosed the color's, and i'm using the official Runescape Client (correct me if it the wrong one) Quote Link to comment Share on other sites More sharing options...
Runescape Posted November 29, 2011 Share Posted November 29, 2011 Just spins around and doesnt work unless im not putting the colors in right. if thats it can you please explain how to put them in better? do i remove the old numbers in there? or what lol Quote Link to comment Share on other sites More sharing options...
Amberleaf Posted December 1, 2011 Author Share Posted December 1, 2011 I'll be updating this script very soon, the re-written script is 100 times easier to use and a 1000 times better at detecting and then clicking a found target, check back soon. Quote Link to comment Share on other sites More sharing options...
Amberleaf Posted December 2, 2011 Author Share Posted December 2, 2011 Just bumping the updated script. works great at al kahrid warriors Let me know how you get on with it, adjust the wait times if you want it to attack faster! Quote Link to comment Share on other sites More sharing options...
kvolka Posted December 4, 2011 Share Posted December 4, 2011 When I goto start the script it says Type- Preprocessor Error, Line- 9, Message- Include not found: OSI\OSI Scar.. Any help? I'm newb at this.. ---------- Post added at 02:52 AM ---------- Previous post was at 02:50 AM ---------- Freddy plz help!! Quote Link to comment Share on other sites More sharing options...
FHannes Posted December 4, 2011 Share Posted December 4, 2011 When I goto start the script it says Type- Preprocessor Error, Line- 9, Message- Include not found: OSI\OSI Scar.. Any help? I'm newb at this.. ---------- Post added at 02:52 AM ---------- Previous post was at 02:50 AM ---------- Freddy plz help!! Get SCAR 3.30 Beta: http://forums.scar-divi.com/showthread.php?470-SCAR-Divi-3-30-Beta Then install OSI: File=>Includes Manager Quote Link to comment Share on other sites More sharing options...
kvolka Posted December 6, 2011 Share Posted December 6, 2011 Is this outdated? Everytime I try and start it, nothing works.. it just stands there. I'm using smart. and the instructions given.. it worked the first time. someone please help! Windows 7ult 32bit. Quote Link to comment Share on other sites More sharing options...
mihkus Posted December 26, 2011 Share Posted December 26, 2011 Umm im new here, probable the most stupid active user, i cant even start up, i dont have OSI i looked by myself and there wasnt, so how could i fix it? i have to download from somewhere? and i have several more errors while trying to start up. Timing.scar Anti-Ban.scar well, how could i fix this problem... wrong section btw.... Quote Link to comment Share on other sites More sharing options...
FHannes Posted December 26, 2011 Share Posted December 26, 2011 Use the includes manager to install OSI in the file menu. Quote Link to comment Share on other sites More sharing options...
Pak Attack Posted December 29, 2011 Share Posted December 29, 2011 This is pretty amazing. I know this is my first post, but I really like this. You're really talented. P.S Can you make it to it might be able to pick up charms instead of bones? Quote Link to comment Share on other sites More sharing options...
Se7eN Posted December 31, 2011 Share Posted December 31, 2011 anyone else notice he declares x and y both globally and locally? Quote Link to comment Share on other sites More sharing options...
FHannes Posted December 31, 2011 Share Posted December 31, 2011 It isn't a problem as long as he doesn't need the global variables in that local scope Quote Link to comment Share on other sites More sharing options...
Zorai Posted January 2, 2012 Share Posted January 2, 2012 This script kept attacking monsters that other people were fighting. Quote Link to comment Share on other sites More sharing options...
Amberleaf Posted January 20, 2012 Author Share Posted January 20, 2012 (edited) I've updated this script to version 0.8 with combat detection implemented, let me know what you think & help me find the best colours for each enemy if you have time. The next version will have a HP detector and a option to eat. Enjoy. Edited January 20, 2012 by Amberleaf Quote Link to comment Share on other sites More sharing options...
Revival Posted January 22, 2012 Share Posted January 22, 2012 {.include OSI\OSI.scar} {.include OSI\RS2\Extended\Timing.scar} {.include OSI\RS2\Misc\Anti-Ban.scar} Getting a preproccesor error because it can't find these. Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted January 22, 2012 Share Posted January 22, 2012 {.include OSI\OSI.scar} {.include OSI\RS2\Extended\Timing.scar} {.include OSI\RS2\Misc\Anti-Ban.scar} Getting a preproccesor error because it can't find these. You need to instal the includes, goto File--->Includes Manager---> OSI---> UPDATE Quote Link to comment Share on other sites More sharing options...