Bixby Sayz Posted May 8, 2012 Share Posted May 8, 2012 (edited) This is a nice little agility course that often gets overlooked. Close to a teleport location, no skill/quest requirements, and it requires no food and no energy pots. Because the obstacles are so close together you don't even have to wear weight reducing clothing. On top of that it is rarely used so less "are you a bot?" legit users nagging you. Experience is 5K-ish per hour (Guessing since I used experience boosts while testing). This *is* a bit lower than the gnome course, but you don't require pots. Started this script because I needed it and I thought (insert laughter here) it would an easy one to throw together. I finished it for the sole reason I refused to let this script defeat me. The obstacles are really close together, everything is basically the same color, and anything unique can and will be obscured by other players. On top of that the compass rotation routines are hit or miss: You never know what the final angle is going to be (especially on a laggy world). On such a short course with so little distinguishing features a 1 degree difference in the compass has a huge effect on finding routines. So here it is... [--------------------------------------------------------------------------] [ bsBurthorpeAgility v1.02 - Time Running: 03h:44m:47s ] [--------------------------------------------------------------------------] [ Name | Status | Worked | Laps | Laps/Hr | Agility | Xp/Hr | Lvls ] [--------------------------------------------------------------------------] [ **** | Active | 03:15:32 | 194 | 59 | 15,451 | 4,741 | 0 | [--------------------------------------------------------------------------] New in Version 1.02 Additional failsafes in login routines. Handles validate your email ingame ad. Fixed reload smart if rs updates mid course. Features Trains agility at burthorpe agility course. No energy potions/food required. Stats report includes agility experience and experience per hour. Fully multiplayer. Reloads smart periodically to allow for extended runs. Finds and closes member trial warning, squeal of fortune icon, and mad may ad. Requirements SCAR 3.30 or higher. Latest OSI includes. Optional SMART. Skill/Quest/Item Requirements None. Instructions Position at start of agility course. Reduce your weight as much as possible when training agility. (Not really required here) Comment/uncomment appropriate defines (line 90. Fill in account info in DeclarePlayers (line 174). Script Header: [sCAR]{=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= O.S.I. Official SCAR Include - bsBurthorpeAgility v1.02 -------------------------------------------------------------------------------- SCRIPT INFO -------------------------------------------------------------------------------- Script Name: bsBurthorpeAgility Script Author(s): Bixby Sayz Script Version: 1.02 Script Date: May 11th, 2012. RS2 Build 715. Description: Trains agility at burthorpe agility course. More scripts can be found at http://forums.scar-divi.com -------------------------------------------------------------------------------- FEATURES -------------------------------------------------------------------------------- - Trains agility at burthorpe agility course (Approx. 4.8K Exp/Hr) - No energy potions/food required. - Stats report includes agility experience and experience per hour. - Fully multiplayer. - Reloads smart periodically to allow for extended runs. - Finds and closes member trial warning, squeal of fortune icon, and mad may ad. -------------------------------------------------------------------------------- IMPORTANT - IMPORTANT - IMPORTANT - IMPORTANT - IMPORTANT - IMPORTANT -------------------------------------------------------------------------------- USE THIS SCRIPT RESPONSIBLY - Do not run this script for 3 days straight on a single player. Duh! -------------------------------------------------------------------------------- REQUIREMENTS -------------------------------------------------------------------------------- - SCAR 3.30 or higher. - Latest OSI includes. - Optional SMART. -------------------------------------------------------------------------------- SKILL/QUEST/ITEM REQUIREMENTS -------------------------------------------------------------------------------- - None. -------------------------------------------------------------------------------- INSTRUCTIONS -------------------------------------------------------------------------------- - Position at start of agility course. - Reduce your weight as much as possible when training agility. Not actually required for this script since course is so short. - Comment/uncomment appropriate defines (line 95). - Fill in account info in DeclarePlayers (line 179). -------------------------------------------------------------------------------- KNOWN ISSUES -------------------------------------------------------------------------------- - Randoms can and will stop this script. If running multiplayer then script will continue on with next player. - Rotating compass sometimes goes haywire. There is nothing I can do about it. - Sometimes fails to detect end of obstacle. It will recover. - Sometimes fails to rotate compass during balancing ledge. It will recover. - Lag will cause it to miss an obstacle occasionally. It will recover. -------------------------------------------------------------------------------- VERSION HISTORY -------------------------------------------------------------------------------- 2012-05-10 - v1.02 - Additional failsafes in login routines. - Handles validate your email ingame ad. - Fixed reload smart if rs updates mid course. 2012-05-09 - v1.01 - Fixed bug in determineobstacle when debug mode turned off. - Smart report now indicates when on break. - Fixed smart reload to wait for smart to finish loading. 2012-05-08 - v1.00 - Initial release - Completes course with retry of failed obstacles. 2012-04-16 - v0.01 - Beta/Development Version -------------------------------------------------------------------------------- FUTURE REVISIONS -------------------------------------------------------------------------------- - ??? -------------------------------------------------------------------------------- CREDITS -------------------------------------------------------------------------------- - Freddy for bringing us SCAR. - OSI Devs for the includes that make it possible. - Bixby Sayz for being insanely awesome. - gotomy.com for the free background image (http://gotomy.com/back.html). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=}[/sCAR] bsBurthorpeAgility_v1.02.scar Edited May 12, 2012 by Bixby Sayz New version Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted May 9, 2012 Author Share Posted May 9, 2012 (edited) Forgot to attach the script first time around. Should be available for download now. Edit: Next version will contain a fix for a bug in the script that causes a Runtime Error or Internal Error when lost and trying to detect which obstacle it's on that only occurs when debugging is turned off. Not fixed in the posted 1.00 version. For now uncomment the define for DEBUG (line 94). It will spam up your debug log window, but at least it will run. If you want to fix it yourself, change the bottom of DetermineObstacle from this: [sCAR] {$IFDEF DEBUG} if Result then begin ObstacleNum := I; WriteString('DetermineObstacle', 'Success. Obstacle name: ' + Obstacles.Name + '.'); end else WriteString('DetermineObstacle', 'Failed to determine which obstacle.'); {$ENDIF} [/sCAR] to this: [sCAR] if Result then begin ObstacleNum := I; {$IFDEF DEBUG} WriteString('DetermineObstacle', 'Success. Obstacle name: ' + Obstacles.Name + '.'); {$ENDIF} end {$IFDEF DEBUG} else WriteString('DetermineObstacle', 'Failed to determine which obstacle.'); {$ENDIF} [/sCAR] ---------- Post added 05-09-2012 at 10:49 AM ---------- Previous post was 05-08-2012 at 07:31 PM ---------- New version 1.01 posted with minor bug fixes. On a side note: Freddy, there is no prefix for Agility when posting scripts. Edited May 9, 2012 by Bixby Sayz Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted May 12, 2012 Author Share Posted May 12, 2012 New version 1.02 posted. Biggest change: Now handles if rs updates/session expires halfway through the course. Reloads smart, logs back in, and carries on. Quote Link to comment Share on other sites More sharing options...
AnthonyPhics Posted April 5 Share Posted April 5 オンライン カジノは、プレイヤーが自宅にいながらにしてポーカー、ルーレット、ブラックジャック、スロットなどのギャンブル ゲームを楽しむ機会を提供する仮想プラットフォームです。 オンラインカジノは、アクセスのしやすさ、ゲームの種類の多さ、そして大金を獲得する機会があるため、年々人気が高まっています。 オンラインカジノの主な利点は、利便性とアクセスしやすさです。 プレイヤーは、通常のカジノの営業時間に制限されず、いつでもゲームを楽しむことができます。 必要なのは、インターネットにアクセスできるデバイスと、カジノのウェブサイトにアクセスできることだけです。 これにより、プレイヤーは従来のカジノによくありがちなストレスや緊張を感じることなく、快適な環境でプレイすることができます。 オンラインカジノのもう1つの利点は、ゲームの選択肢が豊富なことです。 ユーザーは、それぞれ独自のルールと勝利の機会を提供する何百もの異なるゲームから選択できます。 技術革新のおかげで、オンライン ゲームのグラフィックとサウンドは高品質になり、プレイヤーは興奮と情熱の雰囲気に浸ることができます。 さまざまなゲームに加えて、オンライン カジノはプレーヤーにさまざまなボーナスやプロモーションも提供します。 これらは、スロットのフリースピン、プレイのための追加のお金、または貴重な賞品が得られる特別なトーナメントなどです。 このようなボーナスにより、勝利の可能性が高まり、ゲームがさらに楽しくなります。 もちろん、オンラインカジノでのプレイにはリスクがあります。 ギャンブルには依存性がある可能性があるため、自分の感情を監視し、支出をコントロールすることが重要であることを覚えておくことが重要です。 カジノはまた、責任あるゲーミングをサポートし、自己排除や賭け金制限の機会を提供します xvideo 人気 全体として、オンライン カジノはギャンブル愛好家にとって便利でエキサイティングなエンターテイメントを提供します。 幅広いゲーム、ボーナスの選択肢があり、いつでもプレイできるため、世界中のプレイヤーの間で人気が高まっています。 ただし、責任あるゲームと、ゲームが単なる楽しみと娯楽の源であるように自分の行動を制御する能力について覚えておくことが重要です。 Quote Link to comment Share on other sites More sharing options...