Janilabo Posted November 3, 2012 Author Share Posted November 3, 2012 Looks like they have added an update that broke this script. I did some testing and noticed the colors keep changing... Working on a solution. We need to use some tolerance, but the speed is a problem atm. Quote Link to comment Share on other sites More sharing options...
Amberleaf Posted November 4, 2012 Share Posted November 4, 2012 I think most of the problems may be caused by GM spam in the chat due to the halloween events that have been going on over the past few days. If you're checking the screen for the crown symbol to detect GMs this would have disrupted you no end, as it has with my scripts Quote Link to comment Share on other sites More sharing options...
Janilabo Posted November 4, 2012 Author Share Posted November 4, 2012 I think most of the problems may be caused by GM spam in the chat due to the halloween events that have been going on over the past few days. If you're checking the screen for the crown symbol to detect GMs this would have disrupted you no end, as it has with my scripts Nooo, that's not the reason really..Look at the colors with colorpicker, pick SAME colors say every 5-10 seconds, you will notice that there is something changing. Easier way to notice if you take screenshots of guards every 5-10 seconds, then when you have about 10 of em, look at the color differences. They are dramatic. Solution could/would be using tolerance, but the problem is... It slows down too much if we still use arrays of colors. Quote Link to comment Share on other sites More sharing options...
LordJashin Posted November 4, 2012 Share Posted November 4, 2012 I want to make my own FindDeformed bitmap function too. The one scar has, if you put it into a repeat, it just goes crazy lol. Maybe I'm just using it wrong. Quote Link to comment Share on other sites More sharing options...