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wundertüte

get mouse cursor type ?

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i have seen in an old help of SCAR 3.22 there was a mouse function:

 

function GetCursorType: TCursor;

Gets the current cursortype.

 

is there currently any way to get the current cursor ?

 

the reason is when i move my cursor over an enemy i get an user defined cursor in seafight and this would make it much easier to select a target.

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Odd, it seems to always return 0... That's a bug then, I'll fix that in 3.27.01

 

EDIT: The issue is already fixed for the 3.28 Alpha copy I'm uploading now.

The following cursors are supported:

crArrow, crIBeam, crHandPoint, crHourGlass, crCross, crUpArrow, crSizeNWSE, crSizeNESW, crSizeWE, crSizeNS, crSizeAll, crSize, crNo, crAppStart, crHelp

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