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shyte

Finding Monsters on another game accurately.

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Hey guys, I have been playing another game and have been writing a script for it and so far I have everything else beautifully except finding the monsters.

 

This game is not runescape so there is no uptext to check and it's a bit of a challenge. I have tried ACA and different arrays and none work.

 

The monsters have colors that are very similar to the surrounding and they are always moving and changing. If you guys can point me in a good direction that would be very helpful! Thanks!

 

 

 

 

 

I have tried finding the coordinates of the monster using color and storing it in an array and checking the arraylength with the environment, but the arraylengths are too similar.

Edited by shyte
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Can you give us a picture?

 

The GMRL include has some animation detection functions. But you should be just fine using precise color finding methods. GMRL also has a lot of TPA functions too. The ACA functions are old/don't work unless changed. Do the monsters change color?

 

Is this a 3D game? :o

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Can you give us a picture?

 

The GMRL include has some animation detection functions. But you should be just fine using precise color finding methods. GMRL also has a lot of TPA functions too. The ACA functions are old/don't work unless changed. Do the monsters change color?

 

Is this a 3D game? :o

 

thank you for replying, the game is a 3d game and the monsters do change color. color finding methods don't really work for this game because the surroundings have colors that are very similar and gets picked up too.

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thank you for replying, the game is a 3d game and the monsters do change color. color finding methods don't really work for this game because the surroundings have colors that are very similar and gets picked up too.

 

I've heard this too many times before :eek:. Well just try to find out if there is any consistency anywhere, that you could pickup using SCAR. Send me a pm, with the name of the game or post it here, and I can help you more.

 

Color finding can be very exact. Colors that are similar can be ruled out.

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