jackren1986 Posted December 31, 2011 Share Posted December 31, 2011 sometimes, the door of the store is closed and con't open it oneself Quote Link to comment Share on other sites More sharing options...
Wanted Posted December 31, 2011 Author Share Posted December 31, 2011 sometimes, the door of the store is closed and con't open it oneself Even if you wait patiently for the script to attempt to open it? The door thing is a bit tricky Quote Link to comment Share on other sites More sharing options...
jackren1986 Posted January 1, 2012 Share Posted January 1, 2012 I tried to modify OpenShopDoor function in the script , but failed.You had updated later? Besides, it took more CPU when the script runs,you could optimize it? Quote Link to comment Share on other sites More sharing options...
Pak Attack Posted January 2, 2012 Share Posted January 2, 2012 (edited) It can't seem to find Aubury or whatever his name is. It starts freezing up real badly when looking for Aubury. Edited January 2, 2012 by Pak Attack Quote Link to comment Share on other sites More sharing options...
RSmac Posted January 5, 2012 Share Posted January 5, 2012 is this script working good nuf to go for a few hrs? Quote Link to comment Share on other sites More sharing options...
dickduck Posted January 5, 2012 Share Posted January 5, 2012 i cant get this to work. when ever my player gets to the shop the door is either shut and he cant get in or when he gets into the shop the script cant find aubury Quote Link to comment Share on other sites More sharing options...
RSmac Posted January 6, 2012 Share Posted January 6, 2012 man if you could fix the door aubry bugg id love you!@#!!!!!!!!!! =] Quote Link to comment Share on other sites More sharing options...
slacky Posted January 9, 2012 Share Posted January 9, 2012 (edited) The script is useless, It will NOT open the door. Wanted says it's tricky, but I don't know... You already got a set-point, when it fails. (It goes to a corner close to the door), from there, use a movemouse funcion to a set coordinats. Then Click the door. - You can find the text "You can't reach that" (if secound try fails), when tryn to "select" teleport on "Aubury"-dude?.. I'm not willing to hack the script, it's to long, so it will take me hours to get full understanding, of what he's doin. Edited January 9, 2012 by slacky Quote Link to comment Share on other sites More sharing options...
RSmac Posted January 10, 2012 Share Posted January 10, 2012 i dont understand y it can find the door and aubry only somtimes..=[ makes me oober sad ---------- Post added 01-10-2012 at 12:05 AM ---------- Previous post was 01-09-2012 at 09:42 PM ---------- ive had it run for 30 min and it will only stop if the door isnt open.. that is the only issue im seeing running it on 2 different comps. =s it usualy finds aubry...door is the main prob.. Quote Link to comment Share on other sites More sharing options...
Wanted Posted January 10, 2012 Author Share Posted January 10, 2012 I'll revisit this when I have time. I have a lot of other things I need to do before I work on the essence miner again Quote Link to comment Share on other sites More sharing options...
BryceTheCoder Posted January 19, 2012 Share Posted January 19, 2012 daamn. script is prtty godly;) Quote Link to comment Share on other sites More sharing options...
Altamont Posted February 28, 2012 Share Posted February 28, 2012 Doesn't work. Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted January 27, 2013 Share Posted January 27, 2013 This one is going to take a while longer to update than the other two OSI scripts. Had to make a ton of changes to make it compile correctly with the latest SCAR Divi. Now it needs some (a lot of) updating to reflect RS graphical changes since script was written. Walking seems to still work and I've managed to fix Teleport with Aubury. Door finding/opening remains broken and I haven't even looked at mining/banking routines yet. And the lack of comments makes updating someone else's code a barrel of fun. Comments people. Comments!!! Quote Link to comment Share on other sites More sharing options...
LordJashin Posted January 27, 2013 Share Posted January 27, 2013 Yeah I remember looking at some of those scripts. I tried to rip just the form from it, and that was hard enough on its own lol. Quote Link to comment Share on other sites More sharing options...
Wanted Posted January 28, 2013 Author Share Posted January 28, 2013 This one is going to take a while longer to update than the other two OSI scripts. Had to make a ton of changes to make it compile correctly with the latest SCAR Divi. Now it needs some (a lot of) updating to reflect RS graphical changes since script was written. Walking seems to still work and I've managed to fix Teleport with Aubury. Door finding/opening remains broken and I haven't even looked at mining/banking routines yet. And the lack of comments makes updating someone else's code a barrel of fun. Comments people. Comments!!! Yeah I remember looking at some of those scripts. I tried to rip just the form from it, and that was hard enough on its own lol. Cool thing is when you skilled enough and use proper standards and regular script algorithmic layout you don't need documentation unless it gets insanely complicated. I guess the word insane is relative but that is the entire premise of my point. Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted January 28, 2013 Share Posted January 28, 2013 Cool thing is when you skilled enough and use proper standards and regular script algorithmic layout you don't need documentation unless it gets insanely complicated. I guess the word insane is relative but that is the entire premise of my point.Gotta disagree with you there bud. When you are searching for a color a simple comment explains everything. Ie: // find white wall color. Usually the ones that say they don't need comments are the ones that bog down trying to comment because they can't explain what they are doing. Not saying that's you, but it's been my experience. Quote Link to comment Share on other sites More sharing options...
FHannes Posted January 28, 2013 Share Posted January 28, 2013 I don't comment most of my code, but no one but me has to read most of my code Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted January 29, 2013 Share Posted January 29, 2013 Uncle!!! I give. This script is dated and needs a total rewrite. If any brave soul wants to take it on they can have what I have so far: It works with the exception of the player setup but it is laggy as hell and prone to misclicking. Quote Link to comment Share on other sites More sharing options...
Wanted Posted January 29, 2013 Author Share Posted January 29, 2013 Gotta disagree with you there bud. When you are searching for a color a simple comment explains everything. Ie: // find white wall color. Usually the ones that say they don't need comments are the ones that bog down trying to comment because they can't explain what they are doing. Not saying that's you, but it's been my experience. True some things can not be inferred However to the trained eye a script made the right way can be understood the same way most people read English and if something is unclear it can be implied and filled in. There are some things though that should probably clued at though I'll give you that, lol. Just point them out specifically and I'll(we'll) clear them up for you. Some say that takes the fun out though, and most of the time it will help you understand it if you try to figure it out first. I don't comment most of my code, but no one but me has to read most of my code A benefit of closed source? lol Quote Link to comment Share on other sites More sharing options...
1110100110 Posted January 29, 2013 Share Posted January 29, 2013 (edited) Compile Error 269 unknown Identifier 'FindWindowBySize' I get this when attempting to use this, and targeting the Runescape window. Anyone know what this could be, or how I can fix it? 1.) Drag/drop .scar file. 2.) Set user declared players 3.) Target RS window with cross hair. 4.) pressed play, and got the error. Thanks in advance for any help. Edited January 29, 2013 by 1110100110 Increasing clarification of error Quote Link to comment Share on other sites More sharing options...
Bixby Sayz Posted January 29, 2013 Share Posted January 29, 2013 Compile Error 269 unknown Identifier 'FindWindowBySize'This particular script is out of date and needs to be updated. An update is in the works but currently not available. Quote Link to comment Share on other sites More sharing options...