xbumis Posted December 7, 2014 Share Posted December 7, 2014 (edited) dead post rip Edited November 2, 2015 by xbumis title mistake Quote Link to comment Share on other sites More sharing options...
Toby1 Posted December 7, 2014 Share Posted December 7, 2014 (edited) Selling scripts... really Bumis..? Only 100% safe way to cheat RSCE As you claim your scripts are '100% undetectable' what scripts have you made so far? and what makes them so undetectable? a script that moves the mouse in a fairly random order? @randoms, really? moving the mouse around the client opening inventory? not even Jagex monitor mouse movements on client. Only clicks. in RSCE every player is monitored to an extent. Most players in their time at playing in RSCE will recieve a black box from an Administrator/Moderator asking them to type something into chatbox, or simply saying hi. So I question how undetectable they are. ex: And selling scripts now.. C'mon Bumis.. edit:However I do encourage creating free scripts. Edited December 7, 2014 by Toby1 Quote Link to comment Share on other sites More sharing options...
xbumis Posted December 8, 2014 Author Share Posted December 8, 2014 Well, first of all I know for a fact some servers put in methods such as if you click in the same spot over and over and never move your mouse, your going to trigger something, like having a mod come watch you. The system doesn't automatically ban you, or know for sure that your botting, it just alerts some one to come check on you, that's when they start testing you. It's also to put in a check on the server, say if you click exactly every 200ms, that could trigger something, like a crappy auto clicker. There are plenty of ways to easily add a check like this, and believe it or not some servers actually have some good detection. As for selling my scripts, I was a little high last night and worded it wrong. I only want RSCE gold if I go out of my way to make you something nice. But really, I don't even want RSCE gold, so I'll probably be giving them out for free... So far I've made an autocaster, autominer, woodcutter, arrowshafter and fletcher. I'll post them all when I'm ready. They all pretty much work the same, the only difference is 1 or 2 procedures. I have a script template and I update that, I could turn my woodcutter into a fisher in about 10 minutes... And a check in the main loop for a random black box out of no where is incredibly easy to add in, I could have it check for the box and select 1 of 5 different random variations of saying hello back. A if getcolor, and if getcolor, and then Moderator; procedure, says a couple things and stops script and goes afk. Problem solved. I'll just give these fucking things out when I I got them how I like them, I'm just doing because i like scripting... - - - Updated - - - Selling scripts... really Bumis..? @randoms, really? moving the mouse around the client opening inventory? not even Jagex monitor mouse movements on client. Only clicks. Actually, they did monitor your mouse. Early versions of SCAR only had MoveMouse, and the reason why kaitnieks added these newer commands like MoveMouseSmooth or MoveMouseEx, could tell your mouse was moving with unnatural speed and precision. Sendkeyssilent was removed, so was movemousesilent, because jagex could tell that your cursor and click wasn't adding up. If your repeatedly clicking and moving your mouse in a robotic pattern, you don't need some genius math algorithm Read thisand tell me it can't be done easily enough... http://gamedev.stackexchange.com/questions/51150/how-can-auto-click-software-be-detected-to-stop-botting-cheating Quote Link to comment Share on other sites More sharing options...
GothKing5000 Posted December 30, 2014 Share Posted December 30, 2014 To: xBumis Greetings old chum, How have you been? its been so long since we have spoken... anyway... you should email me... but back to the topic at hand... ... So far I've made an autocaster, autominer, woodcutter, arrowshafter and fletcher. I'll post them all when I'm ready. They all pretty much work the same, the only difference is 1 or 2 procedures. I have a script template and I update that, I could turn my woodcutter into a fisher in about 10 minutes... http://gamedev.stackexchange.com/questions/51150/how-can-auto-click-software-be-detected-to-stop-botting-cheating Now these scripts wouldn't be any of my old code would they be friend? Or might you still have a copy? I've been working on several new projects... maybe you can check out some of my new code... To: Toby1 ... in RSCE every player is monitored to an extent. Most players in their time at playing in RSCE will recieve a black box from an Administrator/Moderator asking them to type something into chatbox, or simply saying hi. So I question how undetectable they are... Your question is irrelevant due to the fact that this game is dead, obviously no one bothers to monitor the dead, therefore no one is watching anymore and so it doesn't matter. I would however like to point out that this also means that selling scripts to a dead game obviously won't turn a profit, this is clearly a hobby you do not understand. Quote Link to comment Share on other sites More sharing options...
Marcussence Posted October 6 Share Posted October 6 Sports Betting: A Comprehensive Guide Sports betting has become a global phenomenon, captivating millions of enthusiasts with its blend of excitement, strategy, and the potential for financial gain. This article aims to provide a comprehensive overview of sports betting, exploring its history, popular types, strategies, and the legal landscape. A Brief History Sports betting dates back to ancient civilizations, where wagers were placed on events such as chariot races and gladiatorial contests. Over the centuries, the practice evolved, encompassing a wide range of sports and becoming a formalized industry in the modern era. Today, sports betting is a multi-billion-dollar industry with a substantial presence both online and offline. Types of Sports Bets There are several types of bets that one can place on sports events, including: 1. Moneyline Bets: The simplest form of betting where you pick the winner of a game or match. 2. Point Spread Bets: This bet involves predicting the margin of victory. 3. Over/Under Bets: Also known as totals, these bets are placed on the total number of points scored by both teams combined. 4. Prop Bets: These are bets on specific outcomes within a game, such as the first team to score. 5. Futures Bets: Bets placed on events that will happen in the future, like who will win the championship at the end of the season. Strategies for Successful Betting Successful sports betting requires more than just luck. Here are some strategies to consider: 1. Research and Analysis: Study the teams, players, and historical performance data http://downzone.pl/profile.php?lookup=4971 2. Bankroll Management: Set a budget and stick to it, avoiding the temptation to chase losses. 3. Understanding Odds: Learn how to read and understand betting odds to make informed decisions. 4. Shop for the Best Lines: Different sportsbooks offer different odds and payouts, so shop around for the best deals. The Legal Landscape The legality of sports betting varies around the world. In some countries, it is fully legalized and regulated, while in others, it is either restricted or outright banned. The advent of online sportsbooks has also added a layer of complexity, as bettors can now place wagers from pretty much anywhere, often bypassing local regulations. Conclusion Sports betting continues to grow in popularity, attracting a diverse audience from casual fans to hardcore enthusiasts. With the right approach, including diligent research and disciplined bankroll management, it can be both an exciting and rewarding venture. However, it's essential to understand the risks involved and to always gamble responsibly. Quote Link to comment Share on other sites More sharing options...