BryceTheCoder Posted February 27, 2013 Share Posted February 27, 2013 Ok so I have noticed, some scripts are made in not the same game brightness. Which, of course, throws off color IDs.. I have created a simple function that is called "ConfigureSettings" Hopefully you will add this to your scripts to whatever brightness you got your color IDs from so it all may work correctly:) ConfigureSettings: function ConfigureSettings(Brightness, Music, Sound, Surroundings: Integer): boolean; begin MouseBox(663,471-50,687,497-50,ClickLeft); waitRR(500,600); case Brightness of 1: Mouse(611,229-50,3,3,true); 2: Mouse(642,229-50,3,3,true); 3: Mouse(673,229-50,3,3,true); 4: Mouse(707,229-50,3,3,true); else writeln('ERROR! Brightness can only be 1-4'); end; waitRR(300,500); case Music of 0: Mouse(608,266-50,3,3,true); 1: Mouse(632,266-50,3,3,true); 2: Mouse(659,266-50,3,3,true); 3: Mouse(685,266-50,3,3,true); 4: Mouse(711,266-50,3,3,true); else writeln('ERROR! Music can only be 0-4'); end; waitRR(300,500); case Sound of 0: Mouse(608,302-50,3,3,true); 1: Mouse(632,302-50,3,3,true); 2: Mouse(659,302-50,3,3,true); 3: Mouse(685,302-50,3,3,true); 4: Mouse(711,302-50,3,3,true); else writeln('ERROR! Sound can only be 0-4'); end; waitRR(300,500); case Surroundings of 0: Mouse(608,339-50,3,3,true); 1: Mouse(632,339-50,3,3,true); 2: Mouse(659,339-50,3,3,true); 3: Mouse(685,339-50,3,3,true); 4: Mouse(711,339-50,3,3,true); else writeln('ERROR! Surroundings can only be 0-4'); end; Result := true; end; How to use: ConfigureSettings(4,1,2,3);//Brightness=4 Music=1 Sound=2 Surroundings=3 NOTICE: I added the -50 to every Y-Axis because I am using OSI which adds a +50 on Y on every coordinate. Delete the -50 on every Y-Axis is not using OSI. Quote Link to comment Share on other sites More sharing options...