sjesper Posted March 25, 2012 Share Posted March 25, 2012 (edited) Sjesper's AutoHerblore Version 1.03B - Advanced object-detection. - Clean herbs. - Makes unfinished potions. - Makes finished potions. - Up to ~ 500k profit p/h. - Up to ~ 600k xp/h. - Counts how many herbs you have saved if ur using Scroll of cleansing. - Great antiban. - Over 1450 lines. Bank Setup Bugs Doesn't always click the bank correctly, but it fix itself. Please write if you have some better colors for the bank. Changelog 1.00. The script got released 1.01. Added a GUI, HerbCleaning and maked the bank colors better (Can still be better). 1.02. Does now use the concept of MouseKey. Can clean 10k/h if the OSI banking wasn't slow. I changed the banking to use DTM instead of colors. 1.03. [big Update] Added potion making, a nice gui for it, some antiban, changed some things to be more human likes, new gui (Not all functional yet) 1.03B. Fixed a bug when it opens the bankchest. Improved the speed of banking Download: Sjesper's AutoHerblore 1.03B.scar Edited April 28, 2012 by sjesper Quote Link to comment Share on other sites More sharing options...
Crabgot Posted March 25, 2012 Share Posted March 25, 2012 Just wondering if this will clean herbs? Quote Link to comment Share on other sites More sharing options...
sjesper Posted March 26, 2012 Author Share Posted March 26, 2012 Just wondering if this will clean herbs? Nope not yet, but i will make a gui to it soon and make it clean herbs too (Not really hard to script :-)). I started off by only making it for my own use because i needed a moneymaker :-) ---------- Post added 03-26-2012 at 04:28 PM ---------- Previous post was 03-25-2012 at 06:09 PM ---------- It can now clean herbs. I also added a simple and easy to use GUI :-) Quote Link to comment Share on other sites More sharing options...
sjesper Posted April 24, 2012 Author Share Posted April 24, 2012 New update: 1.03. [big Update] Added potion making, a nice gui for it, some antiban, changed some things to be more human likes, new gui (Not all functional yet) I didn't felt for doing the multimaking, because i lost the interesting in this script. I had the RightClickPeople procedure done and working and not detecting nearly anything else but the players, but i had that version on a usb that got killed by my washing machine (Damn u !). Quote Link to comment Share on other sites More sharing options...
kefkuh Posted April 27, 2012 Share Posted April 27, 2012 (edited) using it now, everything seems fine, good job! edit: bleh now its misclicking the bank, was working flawlessly when i was making unfs Edited April 28, 2012 by kefkuh Quote Link to comment Share on other sites More sharing options...
sjesper Posted April 28, 2012 Author Share Posted April 28, 2012 using it now, everything seems fine, good job! edit: bleh now its misclicking the bank, was working flawlessly when i was making unfs Just made an update that should fix that, testing it atm. If it's working im gonna release it in a hour ^^ ---------- Post added at 12:12 PM ---------- Previous post was at 10:58 AM ---------- Done testing and uploaded version 1.03B Quote Link to comment Share on other sites More sharing options...
shadowrecon Posted April 28, 2012 Share Posted April 28, 2012 (edited) Just curious why not use OSI's banking methods? They work 99% of the time and if you set it up right they are fast. EDIT: Never mind i see why, you use chest. Edited April 28, 2012 by shadowrecon Quote Link to comment Share on other sites More sharing options...