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Found 3 results

  1. Alright so I still cannot fix this problem, all of the Graphical settings are correct(Safe mode, Highest Brightness setting, Fixed mode) All OSI's are downloaded and updated. I'm going to continue to try and look for more results to possibly fix this, but i cannot find a single answer or any help on this. Here is the Screenshot on the error. If ANYONE can be of assistance i would appreciate it.
  2. Hi, I have been using scar for a bit and have made a few scripts of my own, but i am no way familer with OSI or SMART. Currently when i try to run any script here that involves SMART, I get this, Start>Wait>"Initating SMART Runescape Server 11 with safe mode enabled..."> Window-"Error starting SMART, Ensure the target page has an applet declaration". I have made sure that the OSI was updated and that i am running Scar 3.30. I'd like to tool around with the scripts on the forums here, and try to see how i can get acquainted with SMART and OSI. I can't find any other results to try and figure it out either. If anyone can be of assistance i'd appreciate it.
  3. Hello. I wanted to see what you guys mean about this wierd mouse-moving function? It very simple, so, pretty much the first thing i've ported to Pascal in many many years! It purely condition based, no real math involved, it moves. The speed will differ according to it's angle (and distance). Speed might need some adjustment (Wait time at the end), and it could be made more randomized, and "smarter".. procedure SimpleMouse(x,y:Integer); var wx,wy,px,py,ax,ay:Integer; begin GetMousePos(wx, wy); repeat if(y>wy) and (x>wx) Then begin px:=x-wx; py:=y-wy; end; if(y<wy) and (x>wx) Then begin px:=x-wx; py:=wy-y; end; if(y<wy) and (x<wx) Then begin px:=wx-x; py:=wy-y; end; if(y>wy) and (x<wx) Then begin px:=wx-x; py:=y-wy; end; if(y>wy) and (x=wx) Then begin px:=x; py:=y-wy; end; if(y<wy) and (x=wx) Then begin px:=x; py:=wy-y; end; if(x<wx) and (y=wy) Then begin px:=x-wx; py:=y; end; if(x>wx) and (y=wy) Then begin px:=wx-x; py:=y; end; if(px>py) and (px<>0) and (py<>0) Then begin ax:=round(px div py); ay:=1; end; if(px<py) and (px<>0) and (py<>0) Then begin ay:=round(py div px); ax:=1; end; if(px=py) or (px=0) or (py=0) Then begin ax:=1; ay:=1; end; if(wx<x) Then wx:=wx+ax; if(wy<y) Then wy:=wy+ay; if(wx>x) Then wx:=wx-ax; if(wy>y) Then wy:=wy-ay; MoveMouse(wx,wy) wait(3+Random(3)) until(wx=x) and (wy=y); end; Meh.. ;-P
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